Prompt your game — we take care of the rest!

You make the game — we handle hosting, multiplayer, and updates, so it goes live at your own web address for anyone to play. Start from a real, working game and point the AI assistant you already use at it. From $39 a month, cancel anytime.

Create a game

Or play the games below first — free, no sign-up.

Try before you buy

Start from a working game, not a blank page.

Every one of these is a complete, polished multiplayer game — and you can play them right now, free, with no sign-up. That's exactly the quality you'd be shipping: make one your own, keep the gameplay and the online multiplayer, and let your AI take it wherever you want.

↓ Tap a game below and play it.

Like what you played? That's the game you'd start from — make it yours.

Create a game

How it works

A few clicks between your idea and a game people can play.

No servers to set up. No accounts to wire together. No technical busywork. You describe what you want — say, “add a new level” or “give it a neon look” — and minutes later it's live for your friends to play.

01

Pick a template, or start fresh

Begin with a real, finished game — Blob Volley, Line Break, or Void Daggers — and make it your own, or start from a blank project if you'd rather build from scratch.

02

Click Create

We set up everything your game needs behind the scenes — your code is saved and backed up, the online features are ready, and your game gets its own web address. No setup, no accounts to wire together.

03

Build it with your AI

Chat with the AI assistant you already use — Claude Code or Codex — and describe your changes in plain English. No coding. Every change goes online automatically.

Your AI assistantexample

You, in plain English

yourgame.lumberspark.comlive

That's the whole loop — describe any change in plain English (new levels, modes, mechanics, not just the look) and it's live for players. No code, no servers, nothing to set up.

Pricing

Start small. Pay as you grow.

We host your code and run everything your game needs online — multiplayer, leaderboards, deploys, your own web address — the backend work that otherwise means servers and months of DevOps. You bring the AI assistant you already use (Claude or Codex, ~$20/mo); there's no markup from us.

Coming soon

Free

Ship your first game, free.

Free
  • 1 game, live on a lumberspark.com address
  • Multiplayer + leaderboards (peer-to-peer)
  • Your code stays on GitHub — yours to keep
  • Small “made with Lumberspark” badge
Coming soon
Most popular

Pro

For shipping real games people play.

$39/mo
  • Up to 3 games, always on
  • Your own custom domain
  • Multiplayer, leaderboards & saves
  • No badge · web live + builds for Steam & mobile
  • Cancel anytime, keep your source code

Studio

More games, more headroom.

$99/mo
  • Up to 10 games
  • 3 custom domains
  • Higher multiplayer & bandwidth limits
  • Priority support

Enterprise

Authoritative servers & big-scale games.

Custom
  • Dedicated game servers (authoritative — FPS, etc.)
  • Metered, usage-based pricing
  • Isolated infrastructure & SLA
  • Custom limits & dedicated support

Every plan: we host your code on GitHub and you keep it · cancel anytime · no AWS bills or surprise charges.

FAQ

Questions you'd ask before signing up.

Do I need to know any of the server or technical stuff?
No — that's the whole point. We handle everything a game normally needs a backend developer for: the servers, the online features, putting your game online and keeping it running. You just make the game.
What do the plans include?
Pro ($39/mo) covers everything technical for up to 3 games — your code saved and backed up, multiplayer and leaderboards running for you, your own custom domain, and every update published automatically. Studio ($99/mo) raises that to 10 games with higher limits. A free tier (one game) is on the way, and Enterprise covers big-scale, authoritative-server games.
What do I need to bring?
An AI coding assistant you already use — like Claude Code or Codex. You point it at your game and tell it what to build. That subscription is the only other thing you pay for.
Are there any surprise charges?
No. Your plan is the only charge from us — no AWS bills, no per-player fees, no overage surprises on the published limits. The only other cost is the AI assistant you bring (Claude or Codex, from ~$20/mo).
Do I own my game and code?
Yes, completely. Your code is yours, and everything you and your AI build is yours to keep, sell, or take anywhere — even if you leave.
What if I get stuck?
You're never stuck alone. Because your AI assistant does the building, you can just ask it to fix or change anything — no waiting on a developer — and we're an email away if something on our end needs a hand.
What happens if I cancel?
Cancel anytime — you keep all your code and data. Your game stays live on Lumberspark through the end of the month, and because the code is already in your own GitHub, you're free to keep running it elsewhere. You're never locked in.